The Gnomon Workshop – Conceptual Storyboarding: Storytelling and Struggle
In this expansive demonstration, concept and story artist Derek Thompson takes you through his storyboarding process using Adobe Photoshop®. From developing story concepts through shot design and construction, Derek generates a story sequence directly from his imagination. Topics include sequence building, editorial thinking, action and movement, simulating camera moves and more. You’ll see first hand how the process of storyboarding can be fun, exciting, challenging and frustrating. Join Derek as he journeys towards the elusive reward that is a finished, pitch-worthy sequence.
Topics Covered:
- Developing Story Concepts
- Sequence Building
- Shot Design and Construction
- Improving Story through Character
- Troubleshooting Story Problems
- Action and Movement
- Simulating Camera Moves
- Sequence Pitching
Chapters:
- Introduction
- Reverse Angle/ Closeup/Layout for P.O.V.
- The Chase Is On
- The moving Pan, Struggle, and Tracking Shots
- Action Energy and Punchline
- Inserts and Revisions
- Rough Sequence Pitch
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