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  1. #1
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    Galactic_Civilizations_II_Twilight_of_the_Arnor


    Download miễn phí : Link trực tiếp | Mediafire | Mega1280 | Rapidshare | Megaupload | Hotfile





    Review :

    In the 23rd century the known galaxy is at war. The Terran Alliance and
    their coalition are fighting a desperate interstellar war with the evil
    Drengin Empire and their ruthless allies. Behind the scenes the precursor
    civilization called the Dread Lords pulls the strings on both sides. As
    leader of a galactic civilization, it is up to you to ensure the triumph
    of your civilization. Fight wars, design star ships, research new techno-
    logies, negotiate treaties and build an empire that will stand the test
    of time in this award-winning turn-based strategy game.

    Features :

    * Each civilization gets its own unique technology tree. This is huge.
    There are 12 major civilizations each with over a hundred technologies. No PC
    strategy game has ever attempted this kind of thing (and in hindsight, it’s
    obvious why, as it added months to our development time, but it’s worth it!).
    * Terror Stars. These giant starbases move slowly but can wipe out entire
    star systems. Plus, they look incredibly cool.
    * Unique planetary improvements per civilization. This is also a huge deal.
    Like the techs, it’s not just cosmetic differences. Each civilization has its own
    history that results in different philosophies of how to succeed. It also means
    massive replayability and visual richness.
    * Lots of new types of ships. Once again, because of the unique technology
    trees, you end up with different weapons and other components which results in
    unique ships. Or, as the accountants put it, “So, how much thought did you really
    put into this giving each race its own tech tree? Did you really consider the
    logical consequences of that?”
    * New victory condition: Ascension. This optional victory condition will
    cause five ascension crystals to be placed in a given map. Build a starbase on
    them and collect one ascension point per turn for each one you control: gather
    1000 points and you win. Of course, other players will attempt to annihilate you
    in the process.
    * New features / polish for new players. Inevitably, this game will be
    packed up into some super mega GalCiv bundle, so a lot of small features have
    been added to make it easier for new players to get into. For instance, players
    can now choose to have the computer design their ships for them.
    * Map Editor. Players can now make their own maps.
    * Scenario Editor. Players can design in-depth custom scenarios that
    change the overall game rules. It’s been designed to be very easy to use.
    * Tech Tree Editor. Players can now create their own technology trees or
    modify ones that come with the game with a very easy to use editor.
    * Planetary Improvement Editor. Add your own planetary improvements to
    the game.
    * New invasion screen. The planetary invasion screen in GalCiv II looked
    like something out of an Apple 2 game. That’s partially because it was inspired
    by an old Apple 2 game. Regardless, we’ve replaced it with something that brings
    the graphics quality from the 1980’s into the 1990’s.
    * Metaverse tournaments. Custom tournament maps/scenarios are being
    provided with their own online scoring so people can compare their playing
    ability to others directly.
    * New galaxy size: Immense. Due to the memory optimizations, Stardock was
    able to create a ridiculously large galaxy size called Immense.
    * New soundtrack. Lots of new music in the game.
    * Tons of new content. It would take pages to list all the new small
    additions we’ve added.
    * Massive graphics overhaul. Just about every graphical element has been
    redone. Moreover, it’s been redone to use less memory at the same time. We’ll
    discuss this a lot more later.
    * New Campaign: Twilight of the Arnor.
    * Hundreds of tweaks and enhancements. Everything from animated ship
    components to new types of planetary governors to new options for ship handling,
    the expansion pack is literally an exercise in strategy gamer wish fulfillment.

    System Requirements :

    * OS: Windows XP/Vista
    * Processor: Pentium 4 @ 1.0 GHz or better
    * Memory: 1 GB
    * Hard Drive: 2 GB Free
    * Video Memory: DirectX Compatible
    * Sound Card: DirectX Compatible
    * DirectX: 9.0c
    * Keyboard & Mouse
    * CD Rom Drive



    Code:
    Galactic_Civilizations_II_Twilight_of_the_Arnor_STANDALONE-VACE :
    http://rapidshare.com/files/126223027/g.c.ii.t.o.t.a.s.v.part1.rar
    http://rapidshare.com/files/126229628/g.c.ii.t.o.t.a.s.v.part2.rar
    http://rapidshare.com/files/126234174/g.c.ii.t.o.t.a.s.v.part3.rar
    
    Galactic_Civilizations_II_Twilight_of_the_Arnor_Music_Addon-VACE :
    http://rapidshare.com/files/126241181/g.c.ii.t.o.t.a.ma.v.part1.rar
    http://rapidshare.com/files/126243294/g.c.ii.t.o.t.a.ma.v.part2.rar
    
    Galactic_Civilizations_II_Twilight_of_the_Arnor_Movie_Addon-VACE :
    http://rapidshare.com/files/126252328/g.c.ii.t.o.t.a.mova.v.part1.rar
    http://rapidshare.com/files/126254607/g.c.ii.t.o.t.a.mova.v.part2.rar
    
    Pass : s7or4x


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  2. #2
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    rey
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